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use crate::loom::sync::atomic::AtomicUsize;
use std::fmt;
use std::sync::atomic::Ordering::{AcqRel, Acquire, Release};
use std::usize;
pub(super) struct State {
val: AtomicUsize,
}
/// Current state value.
#[derive(Copy, Clone)]
pub(super) struct Snapshot(usize);
type UpdateResult = Result<Snapshot, Snapshot>;
/// The task is currently being run.
const RUNNING: usize = 0b0001;
/// The task is complete.
///
/// Once this bit is set, it is never unset.
const COMPLETE: usize = 0b0010;
/// Extracts the task's lifecycle value from the state.
const LIFECYCLE_MASK: usize = 0b11;
/// Flag tracking if the task has been pushed into a run queue.
const NOTIFIED: usize = 0b100;
/// The join handle is still around.
#[allow(clippy::unusual_byte_groupings)] // https://github.com/rust-lang/rust-clippy/issues/6556
const JOIN_INTEREST: usize = 0b1_000;
/// A join handle waker has been set.
#[allow(clippy::unusual_byte_groupings)] // https://github.com/rust-lang/rust-clippy/issues/6556
const JOIN_WAKER: usize = 0b10_000;
/// The task has been forcibly cancelled.
#[allow(clippy::unusual_byte_groupings)] // https://github.com/rust-lang/rust-clippy/issues/6556
const CANCELLED: usize = 0b100_000;
/// All bits.
const STATE_MASK: usize = LIFECYCLE_MASK | NOTIFIED | JOIN_INTEREST | JOIN_WAKER | CANCELLED;
/// Bits used by the ref count portion of the state.
const REF_COUNT_MASK: usize = !STATE_MASK;
/// Number of positions to shift the ref count.
const REF_COUNT_SHIFT: usize = REF_COUNT_MASK.count_zeros() as usize;
/// One ref count.
const REF_ONE: usize = 1 << REF_COUNT_SHIFT;
/// State a task is initialized with.
///
/// A task is initialized with three references:
///
/// * A reference that will be stored in an OwnedTasks or LocalOwnedTasks.
/// * A reference that will be sent to the scheduler as an ordinary notification.
/// * A reference for the JoinHandle.
///
/// As the task starts with a `JoinHandle`, `JOIN_INTEREST` is set.
/// As the task starts with a `Notified`, `NOTIFIED` is set.
const INITIAL_STATE: usize = (REF_ONE * 3) | JOIN_INTEREST | NOTIFIED;
#[must_use]
pub(super) enum TransitionToRunning {
Success,
Cancelled,
Failed,
Dealloc,
}
#[must_use]
pub(super) enum TransitionToIdle {
Ok,
OkNotified,
OkDealloc,
Cancelled,
}
#[must_use]
pub(super) enum TransitionToNotifiedByVal {
DoNothing,
Submit,
Dealloc,
}
#[must_use]
pub(super) enum TransitionToNotifiedByRef {
DoNothing,
Submit,
}
/// All transitions are performed via RMW operations. This establishes an
/// unambiguous modification order.
impl State {
/// Returns a task's initial state.
pub(super) fn new() -> State {
// The raw task returned by this method has a ref-count of three. See
// the comment on INITIAL_STATE for more.
State {
val: AtomicUsize::new(INITIAL_STATE),
}
}
/// Loads the current state, establishes `Acquire` ordering.
pub(super) fn load(&self) -> Snapshot {
Snapshot(self.val.load(Acquire))
}
/// Attempts to transition the lifecycle to `Running`. This sets the
/// notified bit to false so notifications during the poll can be detected.
pub(super) fn transition_to_running(&self) -> TransitionToRunning {
self.fetch_update_action(|mut next| {
let action;
assert!(next.is_notified());
if !next.is_idle() {
// This happens if the task is either currently running or if it
// has already completed, e.g. if it was cancelled during
// shutdown. Consume the ref-count and return.
next.ref_dec();
if next.ref_count() == 0 {
action = TransitionToRunning::Dealloc;
} else {
action = TransitionToRunning::Failed;
}
} else {
// We are able to lock the RUNNING bit.
next.set_running();
next.unset_notified();
if next.is_cancelled() {
action = TransitionToRunning::Cancelled;
} else {
action = TransitionToRunning::Success;
}
}
(action, Some(next))
})
}
/// Transitions the task from `Running` -> `Idle`.
///
/// Returns `true` if the transition to `Idle` is successful, `false` otherwise.
/// The transition to `Idle` fails if the task has been flagged to be
/// cancelled.
pub(super) fn transition_to_idle(&self) -> TransitionToIdle {
self.fetch_update_action(|curr| {
assert!(curr.is_running());
if curr.is_cancelled() {
return (TransitionToIdle::Cancelled, None);
}
let mut next = curr;
let action;
next.unset_running();
if !next.is_notified() {
// Polling the future consumes the ref-count of the Notified.
next.ref_dec();
if next.ref_count() == 0 {
action = TransitionToIdle::OkDealloc;
} else {
action = TransitionToIdle::Ok;
}
} else {
// The caller will schedule a new notification, so we create a
// new ref-count for the notification. Our own ref-count is kept
// for now, and the caller will drop it shortly.
next.ref_inc();
action = TransitionToIdle::OkNotified;
}
(action, Some(next))
})
}
/// Transitions the task from `Running` -> `Complete`.
pub(super) fn transition_to_complete(&self) -> Snapshot {
const DELTA: usize = RUNNING | COMPLETE;
let prev = Snapshot(self.val.fetch_xor(DELTA, AcqRel));
assert!(prev.is_running());
assert!(!prev.is_complete());
Snapshot(prev.0 ^ DELTA)
}
/// Transitions from `Complete` -> `Terminal`, decrementing the reference
/// count the specified number of times.
///
/// Returns true if the task should be deallocated.
pub(super) fn transition_to_terminal(&self, count: usize) -> bool {
let prev = Snapshot(self.val.fetch_sub(count * REF_ONE, AcqRel));
assert!(
prev.ref_count() >= count,
"current: {}, sub: {}",
prev.ref_count(),
count
);
prev.ref_count() == count
}
/// Transitions the state to `NOTIFIED`.
///
/// If no task needs to be submitted, a ref-count is consumed.
///
/// If a task needs to be submitted, the ref-count is incremented for the
/// new Notified.
pub(super) fn transition_to_notified_by_val(&self) -> TransitionToNotifiedByVal {
self.fetch_update_action(|mut snapshot| {
let action;
if snapshot.is_running() {
// If the task is running, we mark it as notified, but we should
// not submit anything as the thread currently running the
// future is responsible for that.
snapshot.set_notified();
snapshot.ref_dec();
// The thread that set the running bit also holds a ref-count.
assert!(snapshot.ref_count() > 0);
action = TransitionToNotifiedByVal::DoNothing;
} else if snapshot.is_complete() || snapshot.is_notified() {
// We do not need to submit any notifications, but we have to
// decrement the ref-count.
snapshot.ref_dec();
if snapshot.ref_count() == 0 {
action = TransitionToNotifiedByVal::Dealloc;
} else {
action = TransitionToNotifiedByVal::DoNothing;
}
} else {
// We create a new notified that we can submit. The caller
// retains ownership of the ref-count they passed in.
snapshot.set_notified();
snapshot.ref_inc();
action = TransitionToNotifiedByVal::Submit;
}
(action, Some(snapshot))
})
}
/// Transitions the state to `NOTIFIED`.
pub(super) fn transition_to_notified_by_ref(&self) -> TransitionToNotifiedByRef {
self.fetch_update_action(|mut snapshot| {
if snapshot.is_complete() || snapshot.is_notified() {
// There is nothing to do in this case.
(TransitionToNotifiedByRef::DoNothing, None)
} else if snapshot.is_running() {
// If the task is running, we mark it as notified, but we should
// not submit as the thread currently running the future is
// responsible for that.
snapshot.set_notified();
(TransitionToNotifiedByRef::DoNothing, Some(snapshot))
} else {
// The task is idle and not notified. We should submit a
// notification.
snapshot.set_notified();
snapshot.ref_inc();
(TransitionToNotifiedByRef::Submit, Some(snapshot))
}
})
}
/// Sets the cancelled bit and transitions the state to `NOTIFIED` if idle.
///
/// Returns `true` if the task needs to be submitted to the pool for
/// execution.
pub(super) fn transition_to_notified_and_cancel(&self) -> bool {
self.fetch_update_action(|mut snapshot| {
if snapshot.is_cancelled() || snapshot.is_complete() {
// Aborts to completed or cancelled tasks are no-ops.
(false, None)
} else if snapshot.is_running() {
// If the task is running, we mark it as cancelled. The thread
// running the task will notice the cancelled bit when it
// stops polling and it will kill the task.
//
// The set_notified() call is not strictly necessary but it will
// in some cases let a wake_by_ref call return without having
// to perform a compare_exchange.
snapshot.set_notified();
snapshot.set_cancelled();
(false, Some(snapshot))
} else {
// The task is idle. We set the cancelled and notified bits and
// submit a notification if the notified bit was not already
// set.
snapshot.set_cancelled();
if !snapshot.is_notified() {
snapshot.set_notified();
snapshot.ref_inc();
(true, Some(snapshot))
} else {
(false, Some(snapshot))
}
}
})
}
/// Sets the `CANCELLED` bit and attempts to transition to `Running`.
///
/// Returns `true` if the transition to `Running` succeeded.
pub(super) fn transition_to_shutdown(&self) -> bool {
let mut prev = Snapshot(0);
let _ = self.fetch_update(|mut snapshot| {
prev = snapshot;
if snapshot.is_idle() {
snapshot.set_running();
}
// If the task was not idle, the thread currently running the task
// will notice the cancelled bit and cancel it once the poll
// completes.
snapshot.set_cancelled();
Some(snapshot)
});
prev.is_idle()
}
/// Optimistically tries to swap the state assuming the join handle is
/// __immediately__ dropped on spawn.
pub(super) fn drop_join_handle_fast(&self) -> Result<(), ()> {
use std::sync::atomic::Ordering::Relaxed;
// Relaxed is acceptable as if this function is called and succeeds,
// then nothing has been done w/ the join handle.
//
// The moment the join handle is used (polled), the `JOIN_WAKER` flag is
// set, at which point the CAS will fail.
//
// Given this, there is no risk if this operation is reordered.
self.val
.compare_exchange_weak(
INITIAL_STATE,
(INITIAL_STATE - REF_ONE) & !JOIN_INTEREST,
Release,
Relaxed,
)
.map(|_| ())
.map_err(|_| ())
}
/// Tries to unset the JOIN_INTEREST flag.
///
/// Returns `Ok` if the operation happens before the task transitions to a
/// completed state, `Err` otherwise.
pub(super) fn unset_join_interested(&self) -> UpdateResult {
self.fetch_update(|curr| {
assert!(curr.is_join_interested());
if curr.is_complete() {
return None;
}
let mut next = curr;
next.unset_join_interested();
Some(next)
})
}
/// Sets the `JOIN_WAKER` bit.
///
/// Returns `Ok` if the bit is set, `Err` otherwise. This operation fails if
/// the task has completed.
pub(super) fn set_join_waker(&self) -> UpdateResult {
self.fetch_update(|curr| {
assert!(curr.is_join_interested());
assert!(!curr.is_join_waker_set());
if curr.is_complete() {
return None;
}
let mut next = curr;
next.set_join_waker();
Some(next)
})
}
/// Unsets the `JOIN_WAKER` bit.
///
/// Returns `Ok` has been unset, `Err` otherwise. This operation fails if
/// the task has completed.
pub(super) fn unset_waker(&self) -> UpdateResult {
self.fetch_update(|curr| {
assert!(curr.is_join_interested());
assert!(curr.is_join_waker_set());
if curr.is_complete() {
return None;
}
let mut next = curr;
next.unset_join_waker();
Some(next)
})
}
pub(super) fn ref_inc(&self) {
use std::process;
use std::sync::atomic::Ordering::Relaxed;
// Using a relaxed ordering is alright here, as knowledge of the
// original reference prevents other threads from erroneously deleting
// the object.
//
// As explained in the [Boost documentation][1], Increasing the
// reference counter can always be done with memory_order_relaxed: New
// references to an object can only be formed from an existing
// reference, and passing an existing reference from one thread to
// another must already provide any required synchronization.
//
// [1]: (www.boost.org/doc/libs/1_55_0/doc/html/atomic/usage_examples.html)
let prev = self.val.fetch_add(REF_ONE, Relaxed);
// If the reference count overflowed, abort.
if prev > isize::MAX as usize {
process::abort();
}
}
/// Returns `true` if the task should be released.
pub(super) fn ref_dec(&self) -> bool {
let prev = Snapshot(self.val.fetch_sub(REF_ONE, AcqRel));
assert!(prev.ref_count() >= 1);
prev.ref_count() == 1
}
/// Returns `true` if the task should be released.
pub(super) fn ref_dec_twice(&self) -> bool {
let prev = Snapshot(self.val.fetch_sub(2 * REF_ONE, AcqRel));
assert!(prev.ref_count() >= 2);
prev.ref_count() == 2
}
fn fetch_update_action<F, T>(&self, mut f: F) -> T
where
F: FnMut(Snapshot) -> (T, Option<Snapshot>),
{
let mut curr = self.load();
loop {
let (output, next) = f(curr);
let next = match next {
Some(next) => next,
None => return output,
};
let res = self.val.compare_exchange(curr.0, next.0, AcqRel, Acquire);
match res {
Ok(_) => return output,
Err(actual) => curr = Snapshot(actual),
}
}
}
fn fetch_update<F>(&self, mut f: F) -> Result<Snapshot, Snapshot>
where
F: FnMut(Snapshot) -> Option<Snapshot>,
{
let mut curr = self.load();
loop {
let next = match f(curr) {
Some(next) => next,
None => return Err(curr),
};
let res = self.val.compare_exchange(curr.0, next.0, AcqRel, Acquire);
match res {
Ok(_) => return Ok(next),
Err(actual) => curr = Snapshot(actual),
}
}
}
}
// ===== impl Snapshot =====
impl Snapshot {
/// Returns `true` if the task is in an idle state.
pub(super) fn is_idle(self) -> bool {
self.0 & (RUNNING | COMPLETE) == 0
}
/// Returns `true` if the task has been flagged as notified.
pub(super) fn is_notified(self) -> bool {
self.0 & NOTIFIED == NOTIFIED
}
fn unset_notified(&mut self) {
self.0 &= !NOTIFIED
}
fn set_notified(&mut self) {
self.0 |= NOTIFIED
}
pub(super) fn is_running(self) -> bool {
self.0 & RUNNING == RUNNING
}
fn set_running(&mut self) {
self.0 |= RUNNING;
}
fn unset_running(&mut self) {
self.0 &= !RUNNING;
}
pub(super) fn is_cancelled(self) -> bool {
self.0 & CANCELLED == CANCELLED
}
fn set_cancelled(&mut self) {
self.0 |= CANCELLED;
}
/// Returns `true` if the task's future has completed execution.
pub(super) fn is_complete(self) -> bool {
self.0 & COMPLETE == COMPLETE
}
pub(super) fn is_join_interested(self) -> bool {
self.0 & JOIN_INTEREST == JOIN_INTEREST
}
fn unset_join_interested(&mut self) {
self.0 &= !JOIN_INTEREST
}
pub(super) fn is_join_waker_set(self) -> bool {
self.0 & JOIN_WAKER == JOIN_WAKER
}
fn set_join_waker(&mut self) {
self.0 |= JOIN_WAKER;
}
fn unset_join_waker(&mut self) {
self.0 &= !JOIN_WAKER
}
pub(super) fn ref_count(self) -> usize {
(self.0 & REF_COUNT_MASK) >> REF_COUNT_SHIFT
}
fn ref_inc(&mut self) {
assert!(self.0 <= isize::MAX as usize);
self.0 += REF_ONE;
}
pub(super) fn ref_dec(&mut self) {
assert!(self.ref_count() > 0);
self.0 -= REF_ONE
}
}
impl fmt::Debug for State {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
let snapshot = self.load();
snapshot.fmt(fmt)
}
}
impl fmt::Debug for Snapshot {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Snapshot")
.field("is_running", &self.is_running())
.field("is_complete", &self.is_complete())
.field("is_notified", &self.is_notified())
.field("is_cancelled", &self.is_cancelled())
.field("is_join_interested", &self.is_join_interested())
.field("is_join_waker_set", &self.is_join_waker_set())
.field("ref_count", &self.ref_count())
.finish()
}
}