Struct backend::sse::broadcaster::Broadcaster

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pub struct Broadcaster(Arc<Mutex<HashMap<i32, ConnectedMap>>>);
Expand description

SSE broadcaster.

Inner HashMap:

  • Map of map_id to a list of connected clients.
  • The map_id is the id of the map that the client connected to.
  • The connected map contains the map_id and a list of clients connected to that map.

Tuple Fields§

§0: Arc<Mutex<HashMap<i32, ConnectedMap>>>

Implementations§

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impl Broadcaster

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pub fn new() -> Self

Constructs new broadcaster and spawns ping loop.

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fn spawn_ping(self)

Pings clients every 10 minutes to see if they are alive and remove them from the broadcast list if not.

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async fn remove_stale_clients(&self)

Removes all non-responsive clients from broadcast list. TODO: this is a naive implementation, we should probably use a better data structure for this. Things to consider: - how can we do this without having to iterate over all clients?

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pub async fn new_client( &self, map_id: i32, ) -> Result<Sse<ChannelStream>, Box<dyn Error>>

Registers client with broadcaster, returning an SSE response body.

§Errors
  • If sender.send() fails for the new client.
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pub async fn broadcast(&self, map_id: i32, action: Action)

Broadcasts msg to all clients on the same map.

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pub async fn broadcast_all_maps(&self, action: Action)

Broadcasts msg to all clients on all maps.

Trait Implementations§

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impl Clone for Broadcaster

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fn clone(&self) -> Broadcaster

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Broadcaster

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Broadcaster

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fn default() -> Broadcaster

Returns the “default value” for a type. Read more

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