pub struct Action {
pub action_id: Uuid,
pub user_id: Uuid,
pub action: ActionType,
}
Fields§
§action_id: Uuid
§user_id: Uuid
§action: ActionType
Implementations§
source§impl Action
impl Action
pub fn new_create_planting_action( dtos: Vec<PlantingDto>, user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_delete_planting_action( dtos: &[DeletePlantingDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_move_planting_action( dtos: &[MovePlantingDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_transform_planting_action( dtos: &[TransformPlantingDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_update_planting_add_date_action( dtos: &[UpdateAddDatePlantingDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_update_planting_remove_date_action( dtos: &[UpdateRemoveDatePlantingDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_update_planting_note_action( dtos: &[UpdatePlantingNoteDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_create_area_action( area_kind: AreaKind, dtos: Vec<AreaDto>, user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_update_area_action( area_kind: AreaKind, dtos: &[AreaDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_update_area_add_date_action( area_kind: AreaKind, dtos: &[AreaDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_update_area_remove_date_action( area_kind: AreaKind, dtos: &[AreaDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_update_area_notes_action( area_kind: AreaKind, dtos: &[AreaDto], user_id: Uuid, action_id: Uuid, ) -> Self
pub fn new_delete_area_action( area_kind: AreaKind, ids: Vec<Uuid>, user_id: Uuid, action_id: Uuid, ) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Action
impl RefUnwindSafe for Action
impl Send for Action
impl Sync for Action
impl Unpin for Action
impl UnwindSafe for Action
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