Struct walkdir::WalkDir

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pub struct WalkDir { /* private fields */ }
Expand description

A builder to create an iterator for recursively walking a directory.

Results are returned in depth first fashion, with directories yielded before their contents. If contents_first is true, contents are yielded before their directories. The order is unspecified but if sort_by is given, directory entries are sorted according to this function. Directory entries . and .. are always omitted.

If an error occurs at any point during iteration, then it is returned in place of its corresponding directory entry and iteration continues as normal. If an error occurs while opening a directory for reading, then it is not descended into (but the error is still yielded by the iterator). Iteration may be stopped at any time. When the iterator is destroyed, all resources associated with it are freed.

Usage

This type implements IntoIterator so that it may be used as the subject of a for loop. You may need to call into_iter explicitly if you want to use iterator adapters such as filter_entry.

Idiomatic use of this type should use method chaining to set desired options. For example, this only shows entries with a depth of 1, 2 or 3 (relative to foo):

use walkdir::WalkDir;

for entry in WalkDir::new("foo").min_depth(1).max_depth(3) {
    println!("{}", entry?.path().display());
}

Note that the iterator by default includes the top-most directory. Since this is the only directory yielded with depth 0, it is easy to ignore it with the min_depth setting:

use walkdir::WalkDir;

for entry in WalkDir::new("foo").min_depth(1) {
    println!("{}", entry?.path().display());
}

This will only return descendents of the foo directory and not foo itself.

Loops

This iterator (like most/all recursive directory iterators) assumes that no loops can be made with hard links on your file system. In particular, this would require creating a hard link to a directory such that it creates a loop. On most platforms, this operation is illegal.

Note that when following symbolic/soft links, loops are detected and an error is reported.

Implementations§

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impl WalkDir

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pub fn new<P: AsRef<Path>>(root: P) -> Self

Create a builder for a recursive directory iterator starting at the file path root. If root is a directory, then it is the first item yielded by the iterator. If root is a file, then it is the first and only item yielded by the iterator. If root is a symlink, then it is always followed for the purposes of directory traversal. (A root DirEntry still obeys its documentation with respect to symlinks and the follow_links setting.)

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pub fn min_depth(self, depth: usize) -> Self

Set the minimum depth of entries yielded by the iterator.

The smallest depth is 0 and always corresponds to the path given to the new function on this type. Its direct descendents have depth 1, and their descendents have depth 2, and so on.

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pub fn max_depth(self, depth: usize) -> Self

Set the maximum depth of entries yield by the iterator.

The smallest depth is 0 and always corresponds to the path given to the new function on this type. Its direct descendents have depth 1, and their descendents have depth 2, and so on.

Note that this will not simply filter the entries of the iterator, but it will actually avoid descending into directories when the depth is exceeded.

Follow symbolic links. By default, this is disabled.

When yes is true, symbolic links are followed as if they were normal directories and files. If a symbolic link is broken or is involved in a loop, an error is yielded.

When enabled, the yielded DirEntry values represent the target of the link while the path corresponds to the link. See the DirEntry type for more details.

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pub fn max_open(self, n: usize) -> Self

Set the maximum number of simultaneously open file descriptors used by the iterator.

n must be greater than or equal to 1. If n is 0, then it is set to 1 automatically. If this is not set, then it defaults to some reasonably low number.

This setting has no impact on the results yielded by the iterator (even when n is 1). Instead, this setting represents a trade off between scarce resources (file descriptors) and memory. Namely, when the maximum number of file descriptors is reached and a new directory needs to be opened to continue iteration, then a previous directory handle is closed and has its unyielded entries stored in memory. In practice, this is a satisfying trade off because it scales with respect to the depth of your file tree. Therefore, low values (even 1) are acceptable.

Note that this value does not impact the number of system calls made by an exhausted iterator.

Platform behavior

On Windows, if follow_links is enabled, then this limit is not respected. In particular, the maximum number of file descriptors opened is proportional to the depth of the directory tree traversed.

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pub fn sort_by<F>(self, cmp: F) -> Selfwhere F: FnMut(&DirEntry, &DirEntry) -> Ordering + Send + Sync + 'static,

Set a function for sorting directory entries with a comparator function.

If a compare function is set, the resulting iterator will return all paths in sorted order. The compare function will be called to compare entries from the same directory.

use std::cmp;
use std::ffi::OsString;
use walkdir::WalkDir;

WalkDir::new("foo").sort_by(|a,b| a.file_name().cmp(b.file_name()));
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pub fn sort_by_key<K, F>(self, cmp: F) -> Selfwhere F: FnMut(&DirEntry) -> K + Send + Sync + 'static, K: Ord,

Set a function for sorting directory entries with a key extraction function.

If a compare function is set, the resulting iterator will return all paths in sorted order. The compare function will be called to compare entries from the same directory.

use std::cmp;
use std::ffi::OsString;
use walkdir::WalkDir;

WalkDir::new("foo").sort_by_key(|a| a.file_name().to_owned());
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pub fn sort_by_file_name(self) -> Self

Sort directory entries by file name, to ensure a deterministic order.

This is a convenience function for calling Self::sort_by().

use walkdir::WalkDir;

WalkDir::new("foo").sort_by_file_name();
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pub fn contents_first(self, yes: bool) -> Self

Yield a directory’s contents before the directory itself. By default, this is disabled.

When yes is false (as is the default), the directory is yielded before its contents are read. This is useful when, e.g. you want to skip processing of some directories.

When yes is true, the iterator yields the contents of a directory before yielding the directory itself. This is useful when, e.g. you want to recursively delete a directory.

Example

Assume the following directory tree:

foo/
  abc/
    qrs
    tuv
  def/

With contents_first disabled (the default), the following code visits the directory tree in depth-first order:

use walkdir::WalkDir;

for entry in WalkDir::new("foo") {
    let entry = entry.unwrap();
    println!("{}", entry.path().display());
}

// foo
// foo/abc
// foo/abc/qrs
// foo/abc/tuv
// foo/def

With contents_first enabled:

use walkdir::WalkDir;

for entry in WalkDir::new("foo").contents_first(true) {
    let entry = entry.unwrap();
    println!("{}", entry.path().display());
}

// foo/abc/qrs
// foo/abc/tuv
// foo/abc
// foo/def
// foo
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pub fn same_file_system(self, yes: bool) -> Self

Do not cross file system boundaries.

When this option is enabled, directory traversal will not descend into directories that are on a different file system from the root path.

Currently, this option is only supported on Unix and Windows. If this option is used on an unsupported platform, then directory traversal will immediately return an error and will not yield any entries.

Trait Implementations§

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impl Debug for WalkDir

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl IntoIterator for WalkDir

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type Item = Result<DirEntry, Error>

The type of the elements being iterated over.
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type IntoIter = IntoIter

Which kind of iterator are we turning this into?
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fn into_iter(self) -> IntoIter

Creates an iterator from a value. Read more

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