pub struct H10Buckets<AllocU32: Allocator<u32>>(/* private fields */);
Trait Implementations§
source§impl<AllocU32: Allocator<u32>> Allocable<u32, AllocU32> for H10Buckets<AllocU32>
impl<AllocU32: Allocator<u32>> Allocable<u32, AllocU32> for H10Buckets<AllocU32>
fn new(m: &mut AllocU32, initializer: u32) -> H10Buckets<AllocU32>
fn new_uninit(m: &mut AllocU32) -> H10Buckets<AllocU32>
fn free(&mut self, m: &mut AllocU32)
source§impl<AllocU32: Allocator<u32>> SliceWrapper<u32> for H10Buckets<AllocU32>
impl<AllocU32: Allocator<u32>> SliceWrapper<u32> for H10Buckets<AllocU32>
Auto Trait Implementations§
impl<AllocU32> Freeze for H10Buckets<AllocU32>
impl<AllocU32> RefUnwindSafe for H10Buckets<AllocU32>
impl<AllocU32> Send for H10Buckets<AllocU32>
impl<AllocU32> Sync for H10Buckets<AllocU32>
impl<AllocU32> Unpin for H10Buckets<AllocU32>
impl<AllocU32> UnwindSafe for H10Buckets<AllocU32>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more