The stabilization of async functions in traits in Rust 1.75 did not include
support for using traits containing async functions as dyn Trait
. Trying
to use dyn with an async trait produces the following error:
pub trait Trait {
async fn f(&self);
}
pub fn make() -> Box<dyn Trait> {
unimplemented!()
}
error[E0038]: the trait `Trait` cannot be made into an object
--> src/main.rs:5:22
|
5 | pub fn make() -> Box<dyn Trait> {
| ^^^^^^^^^ `Trait` cannot be made into an object
|
note: for a trait to be "object safe" it needs to allow building a vtable to allow the call to be resolvable dynamically; for more information visit <https://doc.rust-lang.org/reference/items/traits.html#object-safety>
--> src/main.rs:2:14
|
1 | pub trait Trait {
| ----- this trait cannot be made into an object...
2 | async fn f(&self);
| ^ ...because method `f` is `async`
= help: consider moving `f` to another trait
This crate provides an attribute macro to make async fn in traits work with dyn traits.
Please refer to why async fn in traits are hard for a deeper analysis of how this implementation differs from what the compiler and language deliver natively.
This example implements the core of a highly effective advertising platform using async fn in a trait.
The only thing to notice here is that we write an #[async_trait]
macro on
top of traits and trait impls that contain async fn, and then they work. We
get to have Vec<Box<dyn Advertisement + Sync>>
or &[&dyn Advertisement]
,
for example.
use async_trait::async_trait;
#[async_trait]
trait Advertisement {
async fn run(&self);
}
struct Modal;
#[async_trait]
impl Advertisement for Modal {
async fn run(&self) {
self.render_fullscreen().await;
for _ in 0..4u16 {
remind_user_to_join_mailing_list().await;
}
self.hide_for_now().await;
}
}
struct AutoplayingVideo {
media_url: String,
}
#[async_trait]
impl Advertisement for AutoplayingVideo {
async fn run(&self) {
let stream = connect(&self.media_url).await;
stream.play().await;
// Video probably persuaded user to join our mailing list!
Modal.run().await;
}
}
It is the intention that all features of Rust traits should work nicely with
#[async_trait], but the edge cases are numerous. Please file an issue if
you see unexpected borrow checker errors, type errors, or warnings. There is
no use of unsafe
in the expanded code, so rest assured that if your code
compiles it can’t be that badly broken.
☑ Self by value, by reference, by mut reference, or no self;
☑ Any number of arguments, any return value;
☑ Generic type parameters and lifetime parameters;
☑ Associated types;
☑ Having async and non-async functions in the same trait;
☑ Default implementations provided by the trait;
☑ Elided lifetimes.
Async fns get transformed into methods that return Pin<Box<dyn Future + Send + 'async_trait>>
and delegate to an async block.
For example the impl Advertisement for AutoplayingVideo
above would be
expanded as:
impl Advertisement for AutoplayingVideo {
fn run<'async_trait>(
&'async_trait self,
) -> Pin<Box<dyn core::future::Future<Output = ()> + Send + 'async_trait>>
where
Self: Sync + 'async_trait,
{
Box::pin(async move {
/* the original method body */
})
}
}
Not all async traits need futures that are dyn Future + Send
. To avoid
having Send and Sync bounds placed on the async trait methods, invoke the
async trait macro as #[async_trait(?Send)]
on both the trait and the impl
blocks.
Be aware that async fn syntax does not allow lifetime elision outside of &
and &mut
references. (This is true even when not using #[async_trait].)
Lifetimes must be named or marked by the placeholder '_
.
Fortunately the compiler is able to diagnose missing lifetimes with a good error message.
type Elided<'a> = &'a usize;
#[async_trait]
trait Test {
async fn test(not_okay: Elided, okay: &usize) {}
}
error[E0726]: implicit elided lifetime not allowed here
--> src/main.rs:9:29
|
9 | async fn test(not_okay: Elided, okay: &usize) {}
| ^^^^^^- help: indicate the anonymous lifetime: `<'_>`
The fix is to name the lifetime or use '_
.
#[async_trait]
trait Test {
// either
async fn test<'e>(elided: Elided<'e>) {}
// or
async fn test(elided: Elided<'_>) {}
}
Traits with async methods can be used as trait objects as long as they meet the usual requirements for dyn – no methods with type parameters, no self by value, no associated types, etc.
#[async_trait]
pub trait ObjectSafe {
async fn f(&self);
async fn g(&mut self);
}
impl ObjectSafe for MyType {...}
let value: MyType = ...;
let object = &value as &dyn ObjectSafe; // make trait object
The one wrinkle is in traits that provide default implementations of async
methods. In order for the default implementation to produce a future that is
Send, the async_trait macro must emit a bound of Self: Sync
on trait
methods that take &self
and a bound Self: Send
on trait methods that
take &mut self
. An example of the former is visible in the expanded code
in the explanation section above.
If you make a trait with async methods that have default implementations,
everything will work except that the trait cannot be used as a trait object.
Creating a value of type &dyn Trait
will produce an error that looks like
this:
error: the trait `Test` cannot be made into an object
--> src/main.rs:8:5
|
8 | async fn cannot_dyn(&self) {}
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
For traits that need to be object safe and need to have default
implementations for some async methods, there are two resolutions. Either
you can add Send and/or Sync as supertraits (Send if there are &mut self
methods with default implementations, Sync if there are &self
methods with
default implementations) to constrain all implementors of the trait such that
the default implementations are applicable to them:
#[async_trait]
pub trait ObjectSafe: Sync { // added supertrait
async fn can_dyn(&self) {}
}
let object = &value as &dyn ObjectSafe;
or you can strike the problematic methods from your trait object by
bounding them with Self: Sized
:
#[async_trait]
pub trait ObjectSafe {
async fn cannot_dyn(&self) where Self: Sized {}
// presumably other methods
}
let object = &value as &dyn ObjectSafe;