#[cfg(feature = "deadlock_detection")]
pub use parking_lot_core::deadlock::check_deadlock;
pub(crate) use parking_lot_core::deadlock::{acquire_resource, release_resource};
#[cfg(test)]
#[cfg(feature = "deadlock_detection")]
mod tests {
use crate::{Mutex, ReentrantMutex, RwLock};
use std::sync::{Arc, Barrier};
use std::thread::{self, sleep};
use std::time::Duration;
static DEADLOCK_DETECTION_LOCK: Mutex<()> = crate::const_mutex(());
fn check_deadlock() -> bool {
use parking_lot_core::deadlock::check_deadlock;
!check_deadlock().is_empty()
}
#[test]
fn test_mutex_deadlock() {
let _guard = DEADLOCK_DETECTION_LOCK.lock();
let m1: Arc<Mutex<()>> = Default::default();
let m2: Arc<Mutex<()>> = Default::default();
let m3: Arc<Mutex<()>> = Default::default();
let b = Arc::new(Barrier::new(4));
let m1_ = m1.clone();
let m2_ = m2.clone();
let m3_ = m3.clone();
let b1 = b.clone();
let b2 = b.clone();
let b3 = b.clone();
assert!(!check_deadlock());
let _t1 = thread::spawn(move || {
let _g = m1.lock();
b1.wait();
let _ = m2_.lock();
});
let _t2 = thread::spawn(move || {
let _g = m2.lock();
b2.wait();
let _ = m3_.lock();
});
let _t3 = thread::spawn(move || {
let _g = m3.lock();
b3.wait();
let _ = m1_.lock();
});
assert!(!check_deadlock());
b.wait();
sleep(Duration::from_millis(50));
assert!(check_deadlock());
assert!(!check_deadlock());
}
#[test]
fn test_mutex_deadlock_reentrant() {
let _guard = DEADLOCK_DETECTION_LOCK.lock();
let m1: Arc<Mutex<()>> = Default::default();
assert!(!check_deadlock());
let _t1 = thread::spawn(move || {
let _g = m1.lock();
let _ = m1.lock();
});
sleep(Duration::from_millis(50));
assert!(check_deadlock());
assert!(!check_deadlock());
}
#[test]
fn test_remutex_deadlock() {
let _guard = DEADLOCK_DETECTION_LOCK.lock();
let m1: Arc<ReentrantMutex<()>> = Default::default();
let m2: Arc<ReentrantMutex<()>> = Default::default();
let m3: Arc<ReentrantMutex<()>> = Default::default();
let b = Arc::new(Barrier::new(4));
let m1_ = m1.clone();
let m2_ = m2.clone();
let m3_ = m3.clone();
let b1 = b.clone();
let b2 = b.clone();
let b3 = b.clone();
assert!(!check_deadlock());
let _t1 = thread::spawn(move || {
let _g = m1.lock();
let _g = m1.lock();
b1.wait();
let _ = m2_.lock();
});
let _t2 = thread::spawn(move || {
let _g = m2.lock();
let _g = m2.lock();
b2.wait();
let _ = m3_.lock();
});
let _t3 = thread::spawn(move || {
let _g = m3.lock();
let _g = m3.lock();
b3.wait();
let _ = m1_.lock();
});
assert!(!check_deadlock());
b.wait();
sleep(Duration::from_millis(50));
assert!(check_deadlock());
assert!(!check_deadlock());
}
#[test]
fn test_rwlock_deadlock() {
let _guard = DEADLOCK_DETECTION_LOCK.lock();
let m1: Arc<RwLock<()>> = Default::default();
let m2: Arc<RwLock<()>> = Default::default();
let m3: Arc<RwLock<()>> = Default::default();
let b = Arc::new(Barrier::new(4));
let m1_ = m1.clone();
let m2_ = m2.clone();
let m3_ = m3.clone();
let b1 = b.clone();
let b2 = b.clone();
let b3 = b.clone();
assert!(!check_deadlock());
let _t1 = thread::spawn(move || {
let _g = m1.read();
b1.wait();
let _g = m2_.write();
});
let _t2 = thread::spawn(move || {
let _g = m2.read();
b2.wait();
let _g = m3_.write();
});
let _t3 = thread::spawn(move || {
let _g = m3.read();
b3.wait();
let _ = m1_.write();
});
assert!(!check_deadlock());
b.wait();
sleep(Duration::from_millis(50));
assert!(check_deadlock());
assert!(!check_deadlock());
}
#[cfg(rwlock_deadlock_detection_not_supported)]
#[test]
fn test_rwlock_deadlock_reentrant() {
let _guard = DEADLOCK_DETECTION_LOCK.lock();
let m1: Arc<RwLock<()>> = Default::default();
assert!(!check_deadlock());
let _t1 = thread::spawn(move || {
let _g = m1.read();
let _ = m1.write();
});
sleep(Duration::from_millis(50));
assert!(check_deadlock());
assert!(!check_deadlock());
}
}