deadpool/managed/mod.rs
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//! Managed version of the pool.
//!
//! "Managed" means that it requires a [`Manager`] which is responsible for
//! creating and recycling objects as they are needed.
//!
//! # Example
//!
//! ```rust
//! use deadpool::managed;
//!
//! #[derive(Debug)]
//! enum Error { Fail }
//!
//! struct Computer {}
//!
//! impl Computer {
//! async fn get_answer(&self) -> i32 {
//! 42
//! }
//! }
//!
//! struct Manager {}
//!
//! impl managed::Manager for Manager {
//! type Type = Computer;
//! type Error = Error;
//!
//! async fn create(&self) -> Result<Computer, Error> {
//! Ok(Computer {})
//! }
//! async fn recycle(&self, conn: &mut Computer, _: &managed::Metrics) -> managed::RecycleResult<Error> {
//! Ok(())
//! }
//! }
//!
//! type Pool = managed::Pool<Manager>;
//!
//! #[tokio::main]
//! async fn main() {
//! let mgr = Manager {};
//! let pool = Pool::builder(mgr).max_size(16).build().unwrap();
//! let mut conn = pool.get().await.unwrap();
//! let answer = conn.get_answer().await;
//! assert_eq!(answer, 42);
//! }
//! ```
//!
//! For a more complete example please see
//! [`deadpool-postgres`](https://crates.io/crates/deadpool-postgres) crate.
mod builder;
mod config;
mod dropguard;
mod errors;
mod hooks;
mod metrics;
pub mod reexports;
use std::{
collections::VecDeque,
fmt,
future::Future,
marker::PhantomData,
ops::{Deref, DerefMut},
sync::{
atomic::{AtomicUsize, Ordering},
Arc, Mutex, Weak,
},
time::Duration,
};
#[cfg(not(target_arch = "wasm32"))]
use std::time::Instant;
use deadpool_runtime::Runtime;
use tokio::sync::{Semaphore, TryAcquireError};
pub use crate::Status;
use self::dropguard::DropGuard;
pub use self::{
builder::{BuildError, PoolBuilder},
config::{CreatePoolError, PoolConfig, QueueMode, Timeouts},
errors::{PoolError, RecycleError, TimeoutType},
hooks::{Hook, HookError, HookFuture, HookResult},
metrics::Metrics,
};
/// Result type of the [`Manager::recycle()`] method.
pub type RecycleResult<E> = Result<(), RecycleError<E>>;
/// Manager responsible for creating new [`Object`]s or recycling existing ones.
pub trait Manager: Sync + Send {
/// Type of [`Object`]s that this [`Manager`] creates and recycles.
type Type: Send;
/// Error that this [`Manager`] can return when creating and/or recycling
/// [`Object`]s.
type Error: Send;
/// Creates a new instance of [`Manager::Type`].
fn create(&self) -> impl Future<Output = Result<Self::Type, Self::Error>> + Send;
/// Tries to recycle an instance of [`Manager::Type`].
///
/// # Errors
///
/// Returns [`Manager::Error`] if the instance couldn't be recycled.
fn recycle(
&self,
obj: &mut Self::Type,
metrics: &Metrics,
) -> impl Future<Output = RecycleResult<Self::Error>> + Send;
/// Detaches an instance of [`Manager::Type`] from this [`Manager`].
///
/// This method is called when using the [`Object::take()`] method for
/// removing an [`Object`] from a [`Pool`]. If the [`Manager`] doesn't hold
/// any references to the handed out [`Object`]s then the default
/// implementation can be used which does nothing.
fn detach(&self, _obj: &mut Self::Type) {}
}
/// Wrapper around the actual pooled object which implements [`Deref`],
/// [`DerefMut`] and [`Drop`] traits.
///
/// Use this object just as if it was of type `T` and upon leaving a scope the
/// [`Drop::drop()`] will take care of returning it to the pool.
#[must_use]
pub struct Object<M: Manager> {
/// The actual object
inner: Option<ObjectInner<M>>,
/// Pool to return the pooled object to.
pool: Weak<PoolInner<M>>,
}
impl<M> fmt::Debug for Object<M>
where
M: fmt::Debug + Manager,
M::Type: fmt::Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Object")
.field("inner", &self.inner)
.finish()
}
}
struct UnreadyObject<'a, M: Manager> {
inner: Option<ObjectInner<M>>,
pool: &'a PoolInner<M>,
}
impl<'a, M: Manager> UnreadyObject<'a, M> {
fn ready(mut self) -> ObjectInner<M> {
self.inner.take().unwrap()
}
fn inner(&mut self) -> &mut ObjectInner<M> {
return self.inner.as_mut().unwrap();
}
}
impl<'a, M: Manager> Drop for UnreadyObject<'a, M> {
fn drop(&mut self) {
if let Some(mut inner) = self.inner.take() {
self.pool.slots.lock().unwrap().size -= 1;
self.pool.manager.detach(&mut inner.obj);
}
}
}
#[derive(Debug)]
pub(crate) struct ObjectInner<M: Manager> {
/// Actual pooled object.
obj: M::Type,
/// Object metrics.
metrics: Metrics,
}
impl<M: Manager> Object<M> {
/// Takes this [`Object`] from its [`Pool`] permanently. This reduces the
/// size of the [`Pool`].
#[must_use]
pub fn take(mut this: Self) -> M::Type {
let mut inner = this.inner.take().unwrap().obj;
if let Some(pool) = Object::pool(&this) {
pool.inner.detach_object(&mut inner)
}
inner
}
/// Get object statistics
pub fn metrics(this: &Self) -> &Metrics {
&this.inner.as_ref().unwrap().metrics
}
/// Returns the [`Pool`] this [`Object`] belongs to.
///
/// Since [`Object`]s only hold a [`Weak`] reference to the [`Pool`] they
/// come from, this can fail and return [`None`] instead.
pub fn pool(this: &Self) -> Option<Pool<M>> {
this.pool.upgrade().map(|inner| Pool {
inner,
_wrapper: PhantomData,
})
}
}
impl<M: Manager> Drop for Object<M> {
fn drop(&mut self) {
if let Some(inner) = self.inner.take() {
if let Some(pool) = self.pool.upgrade() {
pool.return_object(inner)
}
}
}
}
impl<M: Manager> Deref for Object<M> {
type Target = M::Type;
fn deref(&self) -> &M::Type {
&self.inner.as_ref().unwrap().obj
}
}
impl<M: Manager> DerefMut for Object<M> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner.as_mut().unwrap().obj
}
}
impl<M: Manager> AsRef<M::Type> for Object<M> {
fn as_ref(&self) -> &M::Type {
self
}
}
impl<M: Manager> AsMut<M::Type> for Object<M> {
fn as_mut(&mut self) -> &mut M::Type {
self
}
}
/// Generic object and connection pool.
///
/// This struct can be cloned and transferred across thread boundaries and uses
/// reference counting for its internal state.
pub struct Pool<M: Manager, W: From<Object<M>> = Object<M>> {
inner: Arc<PoolInner<M>>,
_wrapper: PhantomData<fn() -> W>,
}
// Implemented manually to avoid unnecessary trait bound on `W` type parameter.
impl<M, W> fmt::Debug for Pool<M, W>
where
M: fmt::Debug + Manager,
M::Type: fmt::Debug,
W: From<Object<M>>,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Pool")
.field("inner", &self.inner)
.field("wrapper", &self._wrapper)
.finish()
}
}
impl<M: Manager, W: From<Object<M>>> Clone for Pool<M, W> {
fn clone(&self) -> Self {
Self {
inner: self.inner.clone(),
_wrapper: PhantomData,
}
}
}
impl<M: Manager, W: From<Object<M>>> Pool<M, W> {
/// Instantiates a builder for a new [`Pool`].
///
/// This is the only way to create a [`Pool`] instance.
pub fn builder(manager: M) -> PoolBuilder<M, W> {
PoolBuilder::new(manager)
}
pub(crate) fn from_builder(builder: PoolBuilder<M, W>) -> Self {
Self {
inner: Arc::new(PoolInner {
manager: builder.manager,
slots: Mutex::new(Slots {
vec: VecDeque::with_capacity(builder.config.max_size),
size: 0,
max_size: builder.config.max_size,
}),
users: AtomicUsize::new(0),
semaphore: Semaphore::new(builder.config.max_size),
config: builder.config,
hooks: builder.hooks,
runtime: builder.runtime,
}),
_wrapper: PhantomData,
}
}
/// Retrieves an [`Object`] from this [`Pool`] or waits for one to
/// become available.
///
/// # Errors
///
/// See [`PoolError`] for details.
pub async fn get(&self) -> Result<W, PoolError<M::Error>> {
self.timeout_get(&self.timeouts()).await
}
/// Retrieves an [`Object`] from this [`Pool`] using a different `timeout`
/// than the configured one.
///
/// # Errors
///
/// See [`PoolError`] for details.
pub async fn timeout_get(&self, timeouts: &Timeouts) -> Result<W, PoolError<M::Error>> {
let _ = self.inner.users.fetch_add(1, Ordering::Relaxed);
let users_guard = DropGuard(|| {
let _ = self.inner.users.fetch_sub(1, Ordering::Relaxed);
});
let non_blocking = match timeouts.wait {
Some(t) => t.as_nanos() == 0,
None => false,
};
let permit = if non_blocking {
self.inner.semaphore.try_acquire().map_err(|e| match e {
TryAcquireError::Closed => PoolError::Closed,
TryAcquireError::NoPermits => PoolError::Timeout(TimeoutType::Wait),
})?
} else {
apply_timeout(
self.inner.runtime,
TimeoutType::Wait,
timeouts.wait,
async {
self.inner
.semaphore
.acquire()
.await
.map_err(|_| PoolError::Closed)
},
)
.await?
};
let inner_obj = loop {
let inner_obj = match self.inner.config.queue_mode {
QueueMode::Fifo => self.inner.slots.lock().unwrap().vec.pop_front(),
QueueMode::Lifo => self.inner.slots.lock().unwrap().vec.pop_back(),
};
let inner_obj = if let Some(inner_obj) = inner_obj {
self.try_recycle(timeouts, inner_obj).await?
} else {
self.try_create(timeouts).await?
};
if let Some(inner_obj) = inner_obj {
break inner_obj;
}
};
users_guard.disarm();
permit.forget();
Ok(Object {
inner: Some(inner_obj),
pool: Arc::downgrade(&self.inner),
}
.into())
}
#[inline]
async fn try_recycle(
&self,
timeouts: &Timeouts,
inner_obj: ObjectInner<M>,
) -> Result<Option<ObjectInner<M>>, PoolError<M::Error>> {
let mut unready_obj = UnreadyObject {
inner: Some(inner_obj),
pool: &self.inner,
};
let inner = unready_obj.inner();
// Apply pre_recycle hooks
if let Err(_e) = self.inner.hooks.pre_recycle.apply(inner).await {
// TODO log pre_recycle error
return Ok(None);
}
if apply_timeout(
self.inner.runtime,
TimeoutType::Recycle,
timeouts.recycle,
self.inner.manager.recycle(&mut inner.obj, &inner.metrics),
)
.await
.is_err()
{
return Ok(None);
}
// Apply post_recycle hooks
if let Err(_e) = self.inner.hooks.post_recycle.apply(inner).await {
// TODO log post_recycle error
return Ok(None);
}
inner.metrics.recycle_count += 1;
#[cfg(not(target_arch = "wasm32"))]
{
inner.metrics.recycled = Some(Instant::now());
}
Ok(Some(unready_obj.ready()))
}
#[inline]
async fn try_create(
&self,
timeouts: &Timeouts,
) -> Result<Option<ObjectInner<M>>, PoolError<M::Error>> {
let mut unready_obj = UnreadyObject {
inner: Some(ObjectInner {
obj: apply_timeout(
self.inner.runtime,
TimeoutType::Create,
timeouts.create,
self.inner.manager.create(),
)
.await?,
metrics: Metrics::default(),
}),
pool: &self.inner,
};
self.inner.slots.lock().unwrap().size += 1;
// Apply post_create hooks
if let Err(e) = self
.inner
.hooks
.post_create
.apply(unready_obj.inner())
.await
{
return Err(PoolError::PostCreateHook(e));
}
Ok(Some(unready_obj.ready()))
}
/**
* Resize the pool. This change the `max_size` of the pool dropping
* excess objects and/or making space for new ones.
*
* If the pool is closed this method does nothing. The [`Pool::status`] method
* always reports a `max_size` of 0 for closed pools.
*/
pub fn resize(&self, max_size: usize) {
if self.inner.semaphore.is_closed() {
return;
}
let mut slots = self.inner.slots.lock().unwrap();
let old_max_size = slots.max_size;
slots.max_size = max_size;
// shrink pool
if max_size < old_max_size {
while slots.size > slots.max_size {
if let Ok(permit) = self.inner.semaphore.try_acquire() {
permit.forget();
if slots.vec.pop_front().is_some() {
slots.size -= 1;
}
} else {
break;
}
}
// Create a new VecDeque with a smaller capacity
let mut vec = VecDeque::with_capacity(max_size);
for obj in slots.vec.drain(..) {
vec.push_back(obj);
}
slots.vec = vec;
}
// grow pool
if max_size > old_max_size {
let additional = slots.max_size - slots.size;
slots.vec.reserve_exact(additional);
self.inner.semaphore.add_permits(additional);
}
}
/// Retains only the objects specified by the given function.
///
/// This function is typically used to remove objects from
/// the pool based on their current state or metrics.
///
/// **Caution:** This function blocks the entire pool while
/// it is running. Therefore the given function should not
/// block.
///
/// The following example starts a background task that
/// runs every 30 seconds and removes objects from the pool
/// that haven't been used for more than one minute.
///
/// ```rust,ignore
/// let interval = Duration::from_secs(30);
/// let max_age = Duration::from_secs(60);
/// tokio::spawn(async move {
/// loop {
/// tokio::time::sleep(interval).await;
/// pool.retain(|_, metrics| metrics.last_used() < max_age);
/// }
/// });
/// ```
pub fn retain(&self, f: impl Fn(&M::Type, Metrics) -> bool) {
let mut guard = self.inner.slots.lock().unwrap();
let len_before = guard.vec.len();
guard.vec.retain_mut(|obj| {
if f(&obj.obj, obj.metrics) {
true
} else {
self.manager().detach(&mut obj.obj);
false
}
});
guard.size -= len_before - guard.vec.len();
}
/// Get current timeout configuration
pub fn timeouts(&self) -> Timeouts {
self.inner.config.timeouts
}
/// Closes this [`Pool`].
///
/// All current and future tasks waiting for [`Object`]s will return
/// [`PoolError::Closed`] immediately.
///
/// This operation resizes the pool to 0.
pub fn close(&self) {
self.resize(0);
self.inner.semaphore.close();
}
/// Indicates whether this [`Pool`] has been closed.
pub fn is_closed(&self) -> bool {
self.inner.semaphore.is_closed()
}
/// Retrieves [`Status`] of this [`Pool`].
#[must_use]
pub fn status(&self) -> Status {
let slots = self.inner.slots.lock().unwrap();
let users = self.inner.users.load(Ordering::Relaxed);
let (available, waiting) = if users < slots.size {
(slots.size - users, 0)
} else {
(0, users - slots.size)
};
Status {
max_size: slots.max_size,
size: slots.size,
available,
waiting,
}
}
/// Returns [`Manager`] of this [`Pool`].
#[must_use]
pub fn manager(&self) -> &M {
&self.inner.manager
}
}
struct PoolInner<M: Manager> {
manager: M,
slots: Mutex<Slots<ObjectInner<M>>>,
/// Number of available [`Object`]s in the [`Pool`]. If there are no
/// [`Object`]s in the [`Pool`] this number can become negative and store
/// the number of [`Future`]s waiting for an [`Object`].
users: AtomicUsize,
semaphore: Semaphore,
config: PoolConfig,
runtime: Option<Runtime>,
hooks: hooks::Hooks<M>,
}
#[derive(Debug)]
struct Slots<T> {
vec: VecDeque<T>,
size: usize,
max_size: usize,
}
// Implemented manually to avoid unnecessary trait bound on the struct.
impl<M> fmt::Debug for PoolInner<M>
where
M: fmt::Debug + Manager,
M::Type: fmt::Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("PoolInner")
.field("manager", &self.manager)
.field("slots", &self.slots)
.field("used", &self.users)
.field("semaphore", &self.semaphore)
.field("config", &self.config)
.field("runtime", &self.runtime)
.field("hooks", &self.hooks)
.finish()
}
}
impl<M: Manager> PoolInner<M> {
fn return_object(&self, mut inner: ObjectInner<M>) {
let _ = self.users.fetch_sub(1, Ordering::Relaxed);
let mut slots = self.slots.lock().unwrap();
if slots.size <= slots.max_size {
slots.vec.push_back(inner);
drop(slots);
self.semaphore.add_permits(1);
} else {
slots.size -= 1;
drop(slots);
self.manager.detach(&mut inner.obj);
}
}
fn detach_object(&self, obj: &mut M::Type) {
let _ = self.users.fetch_sub(1, Ordering::Relaxed);
let mut slots = self.slots.lock().unwrap();
let add_permits = slots.size <= slots.max_size;
slots.size -= 1;
drop(slots);
if add_permits {
self.semaphore.add_permits(1);
}
self.manager.detach(obj);
}
}
async fn apply_timeout<O, E>(
runtime: Option<Runtime>,
timeout_type: TimeoutType,
duration: Option<Duration>,
future: impl Future<Output = Result<O, impl Into<PoolError<E>>>>,
) -> Result<O, PoolError<E>> {
match (runtime, duration) {
(_, None) => future.await.map_err(Into::into),
(Some(runtime), Some(duration)) => runtime
.timeout(duration, future)
.await
.ok_or(PoolError::Timeout(timeout_type))?
.map_err(Into::into),
(None, Some(_)) => Err(PoolError::NoRuntimeSpecified),
}
}