pub fn st_relate_bnr<left, right, boundary_node_rule>(
left: left,
right: right,
boundary_node_rule: boundary_node_rule,
) -> st_relate_bnr<left, right, boundary_node_rule>where
left: AsExpression<Geometry>,
right: AsExpression<Geometry>,
boundary_node_rule: AsExpression<Integer>,
Expand description
Computes Intersection Matrix of two geometries. The boundary node rule code is: 1: OGC/MOD2, 2: Endpoint, 3: MultivalentEndpoint, 4: MonovalentEndpoint.