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//! A scheduler is initialized with a fixed number of workers. Each worker is
//! driven by a thread. Each worker has a "core" which contains data such as the
//! run queue and other state. When `block_in_place` is called, the worker's
//! "core" is handed off to a new thread allowing the scheduler to continue to
//! make progress while the originating thread blocks.
//!
//! # Shutdown
//!
//! Shutting down the runtime involves the following steps:
//!
//! 1. The Shared::close method is called. This closes the inject queue and
//! `OwnedTasks` instance and wakes up all worker threads.
//!
//! 2. Each worker thread observes the close signal next time it runs
//! Core::maintenance by checking whether the inject queue is closed.
//! The `Core::is_shutdown` flag is set to true.
//!
//! 3. The worker thread calls `pre_shutdown` in parallel. Here, the worker
//! will keep removing tasks from `OwnedTasks` until it is empty. No new
//! tasks can be pushed to the `OwnedTasks` during or after this step as it
//! was closed in step 1.
//!
//! 5. The workers call Shared::shutdown to enter the single-threaded phase of
//! shutdown. These calls will push their core to `Shared::shutdown_cores`,
//! and the last thread to push its core will finish the shutdown procedure.
//!
//! 6. The local run queue of each core is emptied, then the inject queue is
//! emptied.
//!
//! At this point, shutdown has completed. It is not possible for any of the
//! collections to contain any tasks at this point, as each collection was
//! closed first, then emptied afterwards.
//!
//! ## Spawns during shutdown
//!
//! When spawning tasks during shutdown, there are two cases:
//!
//! * The spawner observes the `OwnedTasks` being open, and the inject queue is
//! closed.
//! * The spawner observes the `OwnedTasks` being closed and doesn't check the
//! inject queue.
//!
//! The first case can only happen if the `OwnedTasks::bind` call happens before
//! or during step 1 of shutdown. In this case, the runtime will clean up the
//! task in step 3 of shutdown.
//!
//! In the latter case, the task was not spawned and the task is immediately
//! cancelled by the spawner.
//!
//! The correctness of shutdown requires both the inject queue and `OwnedTasks`
//! collection to have a closed bit. With a close bit on only the inject queue,
//! spawning could run in to a situation where a task is successfully bound long
//! after the runtime has shut down. With a close bit on only the `OwnedTasks`,
//! the first spawning situation could result in the notification being pushed
//! to the inject queue after step 6 of shutdown, which would leave a task in
//! the inject queue indefinitely. This would be a ref-count cycle and a memory
//! leak.
use crate::loom::sync::{Arc, Mutex};
use crate::runtime;
use crate::runtime::scheduler::multi_thread::{
idle, queue, Counters, Handle, Idle, Overflow, Parker, Stats, TraceStatus, Unparker,
};
use crate::runtime::scheduler::{inject, Defer, Lock};
use crate::runtime::task::{OwnedTasks, TaskHarnessScheduleHooks};
use crate::runtime::{
blocking, coop, driver, scheduler, task, Config, SchedulerMetrics, WorkerMetrics,
};
use crate::runtime::{context, TaskHooks};
use crate::util::atomic_cell::AtomicCell;
use crate::util::rand::{FastRand, RngSeedGenerator};
use std::cell::RefCell;
use std::task::Waker;
use std::thread;
use std::time::Duration;
mod metrics;
cfg_taskdump! {
mod taskdump;
}
cfg_not_taskdump! {
mod taskdump_mock;
}
/// A scheduler worker
pub(super) struct Worker {
/// Reference to scheduler's handle
handle: Arc<Handle>,
/// Index holding this worker's remote state
index: usize,
/// Used to hand-off a worker's core to another thread.
core: AtomicCell<Core>,
}
/// Core data
struct Core {
/// Used to schedule bookkeeping tasks every so often.
tick: u32,
/// When a task is scheduled from a worker, it is stored in this slot. The
/// worker will check this slot for a task **before** checking the run
/// queue. This effectively results in the **last** scheduled task to be run
/// next (LIFO). This is an optimization for improving locality which
/// benefits message passing patterns and helps to reduce latency.
lifo_slot: Option<Notified>,
/// When `true`, locally scheduled tasks go to the LIFO slot. When `false`,
/// they go to the back of the `run_queue`.
lifo_enabled: bool,
/// The worker-local run queue.
run_queue: queue::Local<Arc<Handle>>,
/// True if the worker is currently searching for more work. Searching
/// involves attempting to steal from other workers.
is_searching: bool,
/// True if the scheduler is being shutdown
is_shutdown: bool,
/// True if the scheduler is being traced
is_traced: bool,
/// Parker
///
/// Stored in an `Option` as the parker is added / removed to make the
/// borrow checker happy.
park: Option<Parker>,
/// Per-worker runtime stats
stats: Stats,
/// How often to check the global queue
global_queue_interval: u32,
/// Fast random number generator.
rand: FastRand,
}
/// State shared across all workers
pub(crate) struct Shared {
/// Per-worker remote state. All other workers have access to this and is
/// how they communicate between each other.
remotes: Box<[Remote]>,
/// Global task queue used for:
/// 1. Submit work to the scheduler while **not** currently on a worker thread.
/// 2. Submit work to the scheduler when a worker run queue is saturated
pub(super) inject: inject::Shared<Arc<Handle>>,
/// Coordinates idle workers
idle: Idle,
/// Collection of all active tasks spawned onto this executor.
pub(crate) owned: OwnedTasks<Arc<Handle>>,
/// Data synchronized by the scheduler mutex
pub(super) synced: Mutex<Synced>,
/// Cores that have observed the shutdown signal
///
/// The core is **not** placed back in the worker to avoid it from being
/// stolen by a thread that was spawned as part of `block_in_place`.
#[allow(clippy::vec_box)] // we're moving an already-boxed value
shutdown_cores: Mutex<Vec<Box<Core>>>,
/// The number of cores that have observed the trace signal.
pub(super) trace_status: TraceStatus,
/// Scheduler configuration options
config: Config,
/// Collects metrics from the runtime.
pub(super) scheduler_metrics: SchedulerMetrics,
pub(super) worker_metrics: Box<[WorkerMetrics]>,
/// Only held to trigger some code on drop. This is used to get internal
/// runtime metrics that can be useful when doing performance
/// investigations. This does nothing (empty struct, no drop impl) unless
/// the `tokio_internal_mt_counters` `cfg` flag is set.
_counters: Counters,
}
/// Data synchronized by the scheduler mutex
pub(crate) struct Synced {
/// Synchronized state for `Idle`.
pub(super) idle: idle::Synced,
/// Synchronized state for `Inject`.
pub(crate) inject: inject::Synced,
}
/// Used to communicate with a worker from other threads.
struct Remote {
/// Steals tasks from this worker.
pub(super) steal: queue::Steal<Arc<Handle>>,
/// Unparks the associated worker thread
unpark: Unparker,
}
/// Thread-local context
pub(crate) struct Context {
/// Worker
worker: Arc<Worker>,
/// Core data
core: RefCell<Option<Box<Core>>>,
/// Tasks to wake after resource drivers are polled. This is mostly to
/// handle yielded tasks.
pub(crate) defer: Defer,
}
/// Starts the workers
pub(crate) struct Launch(Vec<Arc<Worker>>);
/// Running a task may consume the core. If the core is still available when
/// running the task completes, it is returned. Otherwise, the worker will need
/// to stop processing.
type RunResult = Result<Box<Core>, ()>;
/// A task handle
type Task = task::Task<Arc<Handle>>;
/// A notified task handle
type Notified = task::Notified<Arc<Handle>>;
/// Value picked out of thin-air. Running the LIFO slot a handful of times
/// seems sufficient to benefit from locality. More than 3 times probably is
/// overweighing. The value can be tuned in the future with data that shows
/// improvements.
const MAX_LIFO_POLLS_PER_TICK: usize = 3;
pub(super) fn create(
size: usize,
park: Parker,
driver_handle: driver::Handle,
blocking_spawner: blocking::Spawner,
seed_generator: RngSeedGenerator,
config: Config,
) -> (Arc<Handle>, Launch) {
let mut cores = Vec::with_capacity(size);
let mut remotes = Vec::with_capacity(size);
let mut worker_metrics = Vec::with_capacity(size);
// Create the local queues
for _ in 0..size {
let (steal, run_queue) = queue::local();
let park = park.clone();
let unpark = park.unpark();
let metrics = WorkerMetrics::from_config(&config);
let stats = Stats::new(&metrics);
cores.push(Box::new(Core {
tick: 0,
lifo_slot: None,
lifo_enabled: !config.disable_lifo_slot,
run_queue,
is_searching: false,
is_shutdown: false,
is_traced: false,
park: Some(park),
global_queue_interval: stats.tuned_global_queue_interval(&config),
stats,
rand: FastRand::from_seed(config.seed_generator.next_seed()),
}));
remotes.push(Remote { steal, unpark });
worker_metrics.push(metrics);
}
let (idle, idle_synced) = Idle::new(size);
let (inject, inject_synced) = inject::Shared::new();
let remotes_len = remotes.len();
let handle = Arc::new(Handle {
task_hooks: TaskHooks {
task_spawn_callback: config.before_spawn.clone(),
task_terminate_callback: config.after_termination.clone(),
},
shared: Shared {
remotes: remotes.into_boxed_slice(),
inject,
idle,
owned: OwnedTasks::new(size),
synced: Mutex::new(Synced {
idle: idle_synced,
inject: inject_synced,
}),
shutdown_cores: Mutex::new(vec![]),
trace_status: TraceStatus::new(remotes_len),
config,
scheduler_metrics: SchedulerMetrics::new(),
worker_metrics: worker_metrics.into_boxed_slice(),
_counters: Counters,
},
driver: driver_handle,
blocking_spawner,
seed_generator,
});
let mut launch = Launch(vec![]);
for (index, core) in cores.drain(..).enumerate() {
launch.0.push(Arc::new(Worker {
handle: handle.clone(),
index,
core: AtomicCell::new(Some(core)),
}));
}
(handle, launch)
}
#[track_caller]
pub(crate) fn block_in_place<F, R>(f: F) -> R
where
F: FnOnce() -> R,
{
// Try to steal the worker core back
struct Reset {
take_core: bool,
budget: coop::Budget,
}
impl Drop for Reset {
fn drop(&mut self) {
with_current(|maybe_cx| {
if let Some(cx) = maybe_cx {
if self.take_core {
let core = cx.worker.core.take();
if core.is_some() {
cx.worker.handle.shared.worker_metrics[cx.worker.index]
.set_thread_id(thread::current().id());
}
let mut cx_core = cx.core.borrow_mut();
assert!(cx_core.is_none());
*cx_core = core;
}
// Reset the task budget as we are re-entering the
// runtime.
coop::set(self.budget);
}
});
}
}
let mut had_entered = false;
let mut take_core = false;
let setup_result = with_current(|maybe_cx| {
match (
crate::runtime::context::current_enter_context(),
maybe_cx.is_some(),
) {
(context::EnterRuntime::Entered { .. }, true) => {
// We are on a thread pool runtime thread, so we just need to
// set up blocking.
had_entered = true;
}
(
context::EnterRuntime::Entered {
allow_block_in_place,
},
false,
) => {
// We are on an executor, but _not_ on the thread pool. That is
// _only_ okay if we are in a thread pool runtime's block_on
// method:
if allow_block_in_place {
had_entered = true;
return Ok(());
} else {
// This probably means we are on the current_thread runtime or in a
// LocalSet, where it is _not_ okay to block.
return Err(
"can call blocking only when running on the multi-threaded runtime",
);
}
}
(context::EnterRuntime::NotEntered, true) => {
// This is a nested call to block_in_place (we already exited).
// All the necessary setup has already been done.
return Ok(());
}
(context::EnterRuntime::NotEntered, false) => {
// We are outside of the tokio runtime, so blocking is fine.
// We can also skip all of the thread pool blocking setup steps.
return Ok(());
}
}
let cx = maybe_cx.expect("no .is_some() == false cases above should lead here");
// Get the worker core. If none is set, then blocking is fine!
let mut core = match cx.core.borrow_mut().take() {
Some(core) => core,
None => return Ok(()),
};
// If we heavily call `spawn_blocking`, there might be no available thread to
// run this core. Except for the task in the lifo_slot, all tasks can be
// stolen, so we move the task out of the lifo_slot to the run_queue.
if let Some(task) = core.lifo_slot.take() {
core.run_queue
.push_back_or_overflow(task, &*cx.worker.handle, &mut core.stats);
}
// We are taking the core from the context and sending it to another
// thread.
take_core = true;
// The parker should be set here
assert!(core.park.is_some());
// In order to block, the core must be sent to another thread for
// execution.
//
// First, move the core back into the worker's shared core slot.
cx.worker.core.set(core);
// Next, clone the worker handle and send it to a new thread for
// processing.
//
// Once the blocking task is done executing, we will attempt to
// steal the core back.
let worker = cx.worker.clone();
runtime::spawn_blocking(move || run(worker));
Ok(())
});
if let Err(panic_message) = setup_result {
panic!("{}", panic_message);
}
if had_entered {
// Unset the current task's budget. Blocking sections are not
// constrained by task budgets.
let _reset = Reset {
take_core,
budget: coop::stop(),
};
crate::runtime::context::exit_runtime(f)
} else {
f()
}
}
impl Launch {
pub(crate) fn launch(mut self) {
for worker in self.0.drain(..) {
runtime::spawn_blocking(move || run(worker));
}
}
}
fn run(worker: Arc<Worker>) {
#[allow(dead_code)]
struct AbortOnPanic;
impl Drop for AbortOnPanic {
fn drop(&mut self) {
if std::thread::panicking() {
eprintln!("worker thread panicking; aborting process");
std::process::abort();
}
}
}
// Catching panics on worker threads in tests is quite tricky. Instead, when
// debug assertions are enabled, we just abort the process.
#[cfg(debug_assertions)]
let _abort_on_panic = AbortOnPanic;
// Acquire a core. If this fails, then another thread is running this
// worker and there is nothing further to do.
let core = match worker.core.take() {
Some(core) => core,
None => return,
};
worker.handle.shared.worker_metrics[worker.index].set_thread_id(thread::current().id());
let handle = scheduler::Handle::MultiThread(worker.handle.clone());
crate::runtime::context::enter_runtime(&handle, true, |_| {
// Set the worker context.
let cx = scheduler::Context::MultiThread(Context {
worker,
core: RefCell::new(None),
defer: Defer::new(),
});
context::set_scheduler(&cx, || {
let cx = cx.expect_multi_thread();
// This should always be an error. It only returns a `Result` to support
// using `?` to short circuit.
assert!(cx.run(core).is_err());
// Check if there are any deferred tasks to notify. This can happen when
// the worker core is lost due to `block_in_place()` being called from
// within the task.
cx.defer.wake();
});
});
}
impl Context {
fn run(&self, mut core: Box<Core>) -> RunResult {
// Reset `lifo_enabled` here in case the core was previously stolen from
// a task that had the LIFO slot disabled.
self.reset_lifo_enabled(&mut core);
// Start as "processing" tasks as polling tasks from the local queue
// will be one of the first things we do.
core.stats.start_processing_scheduled_tasks();
while !core.is_shutdown {
self.assert_lifo_enabled_is_correct(&core);
if core.is_traced {
core = self.worker.handle.trace_core(core);
}
// Increment the tick
core.tick();
// Run maintenance, if needed
core = self.maintenance(core);
// First, check work available to the current worker.
if let Some(task) = core.next_task(&self.worker) {
core = self.run_task(task, core)?;
continue;
}
// We consumed all work in the queues and will start searching for work.
core.stats.end_processing_scheduled_tasks();
// There is no more **local** work to process, try to steal work
// from other workers.
if let Some(task) = core.steal_work(&self.worker) {
// Found work, switch back to processing
core.stats.start_processing_scheduled_tasks();
core = self.run_task(task, core)?;
} else {
// Wait for work
core = if !self.defer.is_empty() {
self.park_timeout(core, Some(Duration::from_millis(0)))
} else {
self.park(core)
};
core.stats.start_processing_scheduled_tasks();
}
}
core.pre_shutdown(&self.worker);
// Signal shutdown
self.worker.handle.shutdown_core(core);
Err(())
}
fn run_task(&self, task: Notified, mut core: Box<Core>) -> RunResult {
let task = self.worker.handle.shared.owned.assert_owner(task);
// Make sure the worker is not in the **searching** state. This enables
// another idle worker to try to steal work.
core.transition_from_searching(&self.worker);
self.assert_lifo_enabled_is_correct(&core);
// Measure the poll start time. Note that we may end up polling other
// tasks under this measurement. In this case, the tasks came from the
// LIFO slot and are considered part of the current task for scheduling
// purposes. These tasks inherent the "parent"'s limits.
core.stats.start_poll();
// Make the core available to the runtime context
*self.core.borrow_mut() = Some(core);
// Run the task
coop::budget(|| {
task.run();
let mut lifo_polls = 0;
// As long as there is budget remaining and a task exists in the
// `lifo_slot`, then keep running.
loop {
// Check if we still have the core. If not, the core was stolen
// by another worker.
let mut core = match self.core.borrow_mut().take() {
Some(core) => core,
None => {
// In this case, we cannot call `reset_lifo_enabled()`
// because the core was stolen. The stealer will handle
// that at the top of `Context::run`
return Err(());
}
};
// Check for a task in the LIFO slot
let task = match core.lifo_slot.take() {
Some(task) => task,
None => {
self.reset_lifo_enabled(&mut core);
core.stats.end_poll();
return Ok(core);
}
};
if !coop::has_budget_remaining() {
core.stats.end_poll();
// Not enough budget left to run the LIFO task, push it to
// the back of the queue and return.
core.run_queue.push_back_or_overflow(
task,
&*self.worker.handle,
&mut core.stats,
);
// If we hit this point, the LIFO slot should be enabled.
// There is no need to reset it.
debug_assert!(core.lifo_enabled);
return Ok(core);
}
// Track that we are about to run a task from the LIFO slot.
lifo_polls += 1;
super::counters::inc_lifo_schedules();
// Disable the LIFO slot if we reach our limit
//
// In ping-ping style workloads where task A notifies task B,
// which notifies task A again, continuously prioritizing the
// LIFO slot can cause starvation as these two tasks will
// repeatedly schedule the other. To mitigate this, we limit the
// number of times the LIFO slot is prioritized.
if lifo_polls >= MAX_LIFO_POLLS_PER_TICK {
core.lifo_enabled = false;
super::counters::inc_lifo_capped();
}
// Run the LIFO task, then loop
*self.core.borrow_mut() = Some(core);
let task = self.worker.handle.shared.owned.assert_owner(task);
task.run();
}
})
}
fn reset_lifo_enabled(&self, core: &mut Core) {
core.lifo_enabled = !self.worker.handle.shared.config.disable_lifo_slot;
}
fn assert_lifo_enabled_is_correct(&self, core: &Core) {
debug_assert_eq!(
core.lifo_enabled,
!self.worker.handle.shared.config.disable_lifo_slot
);
}
fn maintenance(&self, mut core: Box<Core>) -> Box<Core> {
if core.tick % self.worker.handle.shared.config.event_interval == 0 {
super::counters::inc_num_maintenance();
core.stats.end_processing_scheduled_tasks();
// Call `park` with a 0 timeout. This enables the I/O driver, timer, ...
// to run without actually putting the thread to sleep.
core = self.park_timeout(core, Some(Duration::from_millis(0)));
// Run regularly scheduled maintenance
core.maintenance(&self.worker);
core.stats.start_processing_scheduled_tasks();
}
core
}
/// Parks the worker thread while waiting for tasks to execute.
///
/// This function checks if indeed there's no more work left to be done before parking.
/// Also important to notice that, before parking, the worker thread will try to take
/// ownership of the Driver (IO/Time) and dispatch any events that might have fired.
/// Whenever a worker thread executes the Driver loop, all waken tasks are scheduled
/// in its own local queue until the queue saturates (ntasks > `LOCAL_QUEUE_CAPACITY`).
/// When the local queue is saturated, the overflow tasks are added to the injection queue
/// from where other workers can pick them up.
/// Also, we rely on the workstealing algorithm to spread the tasks amongst workers
/// after all the IOs get dispatched
fn park(&self, mut core: Box<Core>) -> Box<Core> {
if let Some(f) = &self.worker.handle.shared.config.before_park {
f();
}
if core.transition_to_parked(&self.worker) {
while !core.is_shutdown && !core.is_traced {
core.stats.about_to_park();
core.stats
.submit(&self.worker.handle.shared.worker_metrics[self.worker.index]);
core = self.park_timeout(core, None);
core.stats.unparked();
// Run regularly scheduled maintenance
core.maintenance(&self.worker);
if core.transition_from_parked(&self.worker) {
break;
}
}
}
if let Some(f) = &self.worker.handle.shared.config.after_unpark {
f();
}
core
}
fn park_timeout(&self, mut core: Box<Core>, duration: Option<Duration>) -> Box<Core> {
self.assert_lifo_enabled_is_correct(&core);
// Take the parker out of core
let mut park = core.park.take().expect("park missing");
// Store `core` in context
*self.core.borrow_mut() = Some(core);
// Park thread
if let Some(timeout) = duration {
park.park_timeout(&self.worker.handle.driver, timeout);
} else {
park.park(&self.worker.handle.driver);
}
self.defer.wake();
// Remove `core` from context
core = self.core.borrow_mut().take().expect("core missing");
// Place `park` back in `core`
core.park = Some(park);
if core.should_notify_others() {
self.worker.handle.notify_parked_local();
}
core
}
pub(crate) fn defer(&self, waker: &Waker) {
self.defer.defer(waker);
}
#[allow(dead_code)]
pub(crate) fn get_worker_index(&self) -> usize {
self.worker.index
}
}
impl Core {
/// Increment the tick
fn tick(&mut self) {
self.tick = self.tick.wrapping_add(1);
}
/// Return the next notified task available to this worker.
fn next_task(&mut self, worker: &Worker) -> Option<Notified> {
if self.tick % self.global_queue_interval == 0 {
// Update the global queue interval, if needed
self.tune_global_queue_interval(worker);
worker
.handle
.next_remote_task()
.or_else(|| self.next_local_task())
} else {
let maybe_task = self.next_local_task();
if maybe_task.is_some() {
return maybe_task;
}
if worker.inject().is_empty() {
return None;
}
// Other threads can only **remove** tasks from the current worker's
// `run_queue`. So, we can be confident that by the time we call
// `run_queue.push_back` below, there will be *at least* `cap`
// available slots in the queue.
let cap = usize::min(
self.run_queue.remaining_slots(),
self.run_queue.max_capacity() / 2,
);
// The worker is currently idle, pull a batch of work from the
// injection queue. We don't want to pull *all* the work so other
// workers can also get some.
let n = usize::min(
worker.inject().len() / worker.handle.shared.remotes.len() + 1,
cap,
);
// Take at least one task since the first task is returned directly
// and not pushed onto the local queue.
let n = usize::max(1, n);
let mut synced = worker.handle.shared.synced.lock();
// safety: passing in the correct `inject::Synced`.
let mut tasks = unsafe { worker.inject().pop_n(&mut synced.inject, n) };
// Pop the first task to return immediately
let ret = tasks.next();
// Push the rest of the on the run queue
self.run_queue.push_back(tasks);
ret
}
}
fn next_local_task(&mut self) -> Option<Notified> {
self.lifo_slot.take().or_else(|| self.run_queue.pop())
}
/// Function responsible for stealing tasks from another worker
///
/// Note: Only if less than half the workers are searching for tasks to steal
/// a new worker will actually try to steal. The idea is to make sure not all
/// workers will be trying to steal at the same time.
fn steal_work(&mut self, worker: &Worker) -> Option<Notified> {
if !self.transition_to_searching(worker) {
return None;
}
let num = worker.handle.shared.remotes.len();
// Start from a random worker
let start = self.rand.fastrand_n(num as u32) as usize;
for i in 0..num {
let i = (start + i) % num;
// Don't steal from ourself! We know we don't have work.
if i == worker.index {
continue;
}
let target = &worker.handle.shared.remotes[i];
if let Some(task) = target
.steal
.steal_into(&mut self.run_queue, &mut self.stats)
{
return Some(task);
}
}
// Fallback on checking the global queue
worker.handle.next_remote_task()
}
fn transition_to_searching(&mut self, worker: &Worker) -> bool {
if !self.is_searching {
self.is_searching = worker.handle.shared.idle.transition_worker_to_searching();
}
self.is_searching
}
fn transition_from_searching(&mut self, worker: &Worker) {
if !self.is_searching {
return;
}
self.is_searching = false;
worker.handle.transition_worker_from_searching();
}
fn has_tasks(&self) -> bool {
self.lifo_slot.is_some() || self.run_queue.has_tasks()
}
fn should_notify_others(&self) -> bool {
// If there are tasks available to steal, but this worker is not
// looking for tasks to steal, notify another worker.
if self.is_searching {
return false;
}
self.lifo_slot.is_some() as usize + self.run_queue.len() > 1
}
/// Prepares the worker state for parking.
///
/// Returns true if the transition happened, false if there is work to do first.
fn transition_to_parked(&mut self, worker: &Worker) -> bool {
// Workers should not park if they have work to do
if self.has_tasks() || self.is_traced {
return false;
}
// When the final worker transitions **out** of searching to parked, it
// must check all the queues one last time in case work materialized
// between the last work scan and transitioning out of searching.
let is_last_searcher = worker.handle.shared.idle.transition_worker_to_parked(
&worker.handle.shared,
worker.index,
self.is_searching,
);
// The worker is no longer searching. Setting this is the local cache
// only.
self.is_searching = false;
if is_last_searcher {
worker.handle.notify_if_work_pending();
}
true
}
/// Returns `true` if the transition happened.
fn transition_from_parked(&mut self, worker: &Worker) -> bool {
// If a task is in the lifo slot/run queue, then we must unpark regardless of
// being notified
if self.has_tasks() {
// When a worker wakes, it should only transition to the "searching"
// state when the wake originates from another worker *or* a new task
// is pushed. We do *not* want the worker to transition to "searching"
// when it wakes when the I/O driver receives new events.
self.is_searching = !worker
.handle
.shared
.idle
.unpark_worker_by_id(&worker.handle.shared, worker.index);
return true;
}
if worker
.handle
.shared
.idle
.is_parked(&worker.handle.shared, worker.index)
{
return false;
}
// When unparked, the worker is in the searching state.
self.is_searching = true;
true
}
/// Runs maintenance work such as checking the pool's state.
fn maintenance(&mut self, worker: &Worker) {
self.stats
.submit(&worker.handle.shared.worker_metrics[worker.index]);
if !self.is_shutdown {
// Check if the scheduler has been shutdown
let synced = worker.handle.shared.synced.lock();
self.is_shutdown = worker.inject().is_closed(&synced.inject);
}
if !self.is_traced {
// Check if the worker should be tracing.
self.is_traced = worker.handle.shared.trace_status.trace_requested();
}
}
/// Signals all tasks to shut down, and waits for them to complete. Must run
/// before we enter the single-threaded phase of shutdown processing.
fn pre_shutdown(&mut self, worker: &Worker) {
// Start from a random inner list
let start = self
.rand
.fastrand_n(worker.handle.shared.owned.get_shard_size() as u32);
// Signal to all tasks to shut down.
worker
.handle
.shared
.owned
.close_and_shutdown_all(start as usize);
self.stats
.submit(&worker.handle.shared.worker_metrics[worker.index]);
}
/// Shuts down the core.
fn shutdown(&mut self, handle: &Handle) {
// Take the core
let mut park = self.park.take().expect("park missing");
// Drain the queue
while self.next_local_task().is_some() {}
park.shutdown(&handle.driver);
}
fn tune_global_queue_interval(&mut self, worker: &Worker) {
let next = self
.stats
.tuned_global_queue_interval(&worker.handle.shared.config);
// Smooth out jitter
if u32::abs_diff(self.global_queue_interval, next) > 2 {
self.global_queue_interval = next;
}
}
}
impl Worker {
/// Returns a reference to the scheduler's injection queue.
fn inject(&self) -> &inject::Shared<Arc<Handle>> {
&self.handle.shared.inject
}
}
// TODO: Move `Handle` impls into handle.rs
impl task::Schedule for Arc<Handle> {
fn release(&self, task: &Task) -> Option<Task> {
self.shared.owned.remove(task)
}
fn schedule(&self, task: Notified) {
self.schedule_task(task, false);
}
fn hooks(&self) -> TaskHarnessScheduleHooks {
TaskHarnessScheduleHooks {
task_terminate_callback: self.task_hooks.task_terminate_callback.clone(),
}
}
fn yield_now(&self, task: Notified) {
self.schedule_task(task, true);
}
}
impl Handle {
pub(super) fn schedule_task(&self, task: Notified, is_yield: bool) {
with_current(|maybe_cx| {
if let Some(cx) = maybe_cx {
// Make sure the task is part of the **current** scheduler.
if self.ptr_eq(&cx.worker.handle) {
// And the current thread still holds a core
if let Some(core) = cx.core.borrow_mut().as_mut() {
self.schedule_local(core, task, is_yield);
return;
}
}
}
// Otherwise, use the inject queue.
self.push_remote_task(task);
self.notify_parked_remote();
});
}
pub(super) fn schedule_option_task_without_yield(&self, task: Option<Notified>) {
if let Some(task) = task {
self.schedule_task(task, false);
}
}
fn schedule_local(&self, core: &mut Core, task: Notified, is_yield: bool) {
core.stats.inc_local_schedule_count();
// Spawning from the worker thread. If scheduling a "yield" then the
// task must always be pushed to the back of the queue, enabling other
// tasks to be executed. If **not** a yield, then there is more
// flexibility and the task may go to the front of the queue.
let should_notify = if is_yield || !core.lifo_enabled {
core.run_queue
.push_back_or_overflow(task, self, &mut core.stats);
true
} else {
// Push to the LIFO slot
let prev = core.lifo_slot.take();
let ret = prev.is_some();
if let Some(prev) = prev {
core.run_queue
.push_back_or_overflow(prev, self, &mut core.stats);
}
core.lifo_slot = Some(task);
ret
};
// Only notify if not currently parked. If `park` is `None`, then the
// scheduling is from a resource driver. As notifications often come in
// batches, the notification is delayed until the park is complete.
if should_notify && core.park.is_some() {
self.notify_parked_local();
}
}
fn next_remote_task(&self) -> Option<Notified> {
if self.shared.inject.is_empty() {
return None;
}
let mut synced = self.shared.synced.lock();
// safety: passing in correct `idle::Synced`
unsafe { self.shared.inject.pop(&mut synced.inject) }
}
fn push_remote_task(&self, task: Notified) {
self.shared.scheduler_metrics.inc_remote_schedule_count();
let mut synced = self.shared.synced.lock();
// safety: passing in correct `idle::Synced`
unsafe {
self.shared.inject.push(&mut synced.inject, task);
}
}
pub(super) fn close(&self) {
if self
.shared
.inject
.close(&mut self.shared.synced.lock().inject)
{
self.notify_all();
}
}
fn notify_parked_local(&self) {
super::counters::inc_num_inc_notify_local();
if let Some(index) = self.shared.idle.worker_to_notify(&self.shared) {
super::counters::inc_num_unparks_local();
self.shared.remotes[index].unpark.unpark(&self.driver);
}
}
fn notify_parked_remote(&self) {
if let Some(index) = self.shared.idle.worker_to_notify(&self.shared) {
self.shared.remotes[index].unpark.unpark(&self.driver);
}
}
pub(super) fn notify_all(&self) {
for remote in &self.shared.remotes[..] {
remote.unpark.unpark(&self.driver);
}
}
fn notify_if_work_pending(&self) {
for remote in &self.shared.remotes[..] {
if !remote.steal.is_empty() {
self.notify_parked_local();
return;
}
}
if !self.shared.inject.is_empty() {
self.notify_parked_local();
}
}
fn transition_worker_from_searching(&self) {
if self.shared.idle.transition_worker_from_searching() {
// We are the final searching worker. Because work was found, we
// need to notify another worker.
self.notify_parked_local();
}
}
/// Signals that a worker has observed the shutdown signal and has replaced
/// its core back into its handle.
///
/// If all workers have reached this point, the final cleanup is performed.
fn shutdown_core(&self, core: Box<Core>) {
let mut cores = self.shared.shutdown_cores.lock();
cores.push(core);
if cores.len() != self.shared.remotes.len() {
return;
}
debug_assert!(self.shared.owned.is_empty());
for mut core in cores.drain(..) {
core.shutdown(self);
}
// Drain the injection queue
//
// We already shut down every task, so we can simply drop the tasks.
while let Some(task) = self.next_remote_task() {
drop(task);
}
}
fn ptr_eq(&self, other: &Handle) -> bool {
std::ptr::eq(self, other)
}
}
impl Overflow<Arc<Handle>> for Handle {
fn push(&self, task: task::Notified<Arc<Handle>>) {
self.push_remote_task(task);
}
fn push_batch<I>(&self, iter: I)
where
I: Iterator<Item = task::Notified<Arc<Handle>>>,
{
unsafe {
self.shared.inject.push_batch(self, iter);
}
}
}
pub(crate) struct InjectGuard<'a> {
lock: crate::loom::sync::MutexGuard<'a, Synced>,
}
impl<'a> AsMut<inject::Synced> for InjectGuard<'a> {
fn as_mut(&mut self) -> &mut inject::Synced {
&mut self.lock.inject
}
}
impl<'a> Lock<inject::Synced> for &'a Handle {
type Handle = InjectGuard<'a>;
fn lock(self) -> Self::Handle {
InjectGuard {
lock: self.shared.synced.lock(),
}
}
}
#[track_caller]
fn with_current<R>(f: impl FnOnce(Option<&Context>) -> R) -> R {
use scheduler::Context::MultiThread;
context::with_scheduler(|ctx| match ctx {
Some(MultiThread(ctx)) => f(Some(ctx)),
_ => f(None),
})
}