pub struct OutputBuffer<'a> {
slice: &'a mut [u8],
position: usize,
}
impl<'a> OutputBuffer<'a> {
#[inline]
pub fn from_slice_and_pos(slice: &'a mut [u8], position: usize) -> OutputBuffer<'a> {
OutputBuffer { slice, position }
}
#[inline]
pub const fn position(&self) -> usize {
self.position
}
#[inline]
pub fn set_position(&mut self, position: usize) {
self.position = position;
}
#[inline]
pub fn write_byte(&mut self, byte: u8) {
self.slice[self.position] = byte;
self.position += 1;
}
#[inline]
pub fn write_slice(&mut self, data: &[u8]) {
let len = data.len();
self.slice[self.position..self.position + len].copy_from_slice(data);
self.position += data.len();
}
#[inline]
pub const fn bytes_left(&self) -> usize {
self.slice.len() - self.position
}
#[inline]
pub const fn get_ref(&self) -> &[u8] {
self.slice
}
#[inline]
pub fn get_mut(&mut self) -> &mut [u8] {
self.slice
}
}