#![allow(dead_code)]
use super::super::alloc::Allocator;
use super::super::alloc::SliceWrapper;
pub struct BlockSplit<Alloc: alloc::Allocator<u8> + alloc::Allocator<u32>> {
pub num_types: usize,
pub num_blocks: usize,
pub types: <Alloc as Allocator<u8>>::AllocatedMemory,
pub lengths: <Alloc as Allocator<u32>>::AllocatedMemory,
}
impl<Alloc: alloc::Allocator<u8> + alloc::Allocator<u32>> Default for BlockSplit<Alloc> {
fn default() -> Self {
Self {
num_types: 0,
num_blocks: 0,
types: <Alloc as Allocator<u8>>::AllocatedMemory::default(),
lengths: <Alloc as Allocator<u32>>::AllocatedMemory::default(),
}
}
}
impl<Alloc: alloc::Allocator<u8> + alloc::Allocator<u32>> BlockSplit<Alloc> {
pub fn new() -> BlockSplit<Alloc> {
Self::default()
}
pub fn destroy(&mut self, m: &mut Alloc) {
<Alloc as Allocator<u8>>::free_cell(m, core::mem::take(&mut self.types));
<Alloc as Allocator<u32>>::free_cell(m, core::mem::take(&mut self.lengths));
self.num_blocks = 0;
self.num_types = 0;
}
pub fn types_alloc_size(&self) -> usize {
self.types.slice().len()
}
pub fn lengths_alloc_size(&self) -> usize {
self.lengths.slice().len()
}
}