Functions

  • Tests if two geometries spatially intersect in 3D - only for points, linestrings, polygons, polyhedral surface (area).
  • Tests if no points of B lie in the exterior of A, and A and B have at least one interior point in common.
  • Tests if B intersects the interior of A but not the boundary or exterior.
  • Tests if no point in A is outside B
  • Tests if no point in B is outside A
  • Tests if two geometries have some, but not all, interior points in common.
  • Tests if two geometries are disjoint (they have no point in common).
  • Tests if two geometries include the same set of points.
  • Tests if two geometries intersect (they have at least one point in common).
  • Returns a number indicating the crossing behavior of two LineStrings.
  • Tests if two geometries represent the same geometry and have points in the same directional order.
  • Tests if two geometries intersect and have the same dimension, but are not completely contained by each other.
  • Computes Intersection Matrix of two geometries.
  • Computes Intersection Matrix of two geometries. The boundary node rule code is: 1: OGC/MOD2, 2: Endpoint, 3: MultivalentEndpoint, 4: MonovalentEndpoint.
  • Tests if two geometries have a topological relationship matching an Intersection Matrix pattern.
  • Tests if a DE-9IM Intersection Matrix matches an Intersection Matrix pattern
  • Tests if two geometries have at least one point in common, but their interiors do not intersect.
  • Tests if no points of A lie in the exterior of B, and A and B have at least one interior point in common.

Type Aliases