Expand description
PNG encoder and decoder
This crate contains a PNG encoder and decoder. It supports reading of single lines or whole frames.
The decoder
The most important types for decoding purposes are Decoder
and
Reader
. They both wrap a std::io::Read
.
Decoder
serves as a builder for Reader
. Calling Decoder::read_info
reads from the Read
until the
image data is reached.
Using the decoder
use std::fs::File;
// The decoder is a build for reader and can be used to set various decoding options
// via `Transformations`. The default output transformation is `Transformations::IDENTITY`.
let decoder = png::Decoder::new(File::open("tests/pngsuite/basi0g01.png").unwrap());
let mut reader = decoder.read_info().unwrap();
// Allocate the output buffer.
let mut buf = vec![0; reader.output_buffer_size()];
// Read the next frame. An APNG might contain multiple frames.
let info = reader.next_frame(&mut buf).unwrap();
// Grab the bytes of the image.
let bytes = &buf[..info.buffer_size()];
// Inspect more details of the last read frame.
let in_animation = reader.info().frame_control.is_some();
Encoder
Using the encoder
// For reading and opening files
use std::path::Path;
use std::fs::File;
use std::io::BufWriter;
let path = Path::new(r"/path/to/image.png");
let file = File::create(path).unwrap();
let ref mut w = BufWriter::new(file);
let mut encoder = png::Encoder::new(w, 2, 1); // Width is 2 pixels and height is 1.
encoder.set_color(png::ColorType::Rgba);
encoder.set_depth(png::BitDepth::Eight);
encoder.set_source_gamma(png::ScaledFloat::from_scaled(45455)); // 1.0 / 2.2, scaled by 100000
encoder.set_source_gamma(png::ScaledFloat::new(1.0 / 2.2)); // 1.0 / 2.2, unscaled, but rounded
let source_chromaticities = png::SourceChromaticities::new( // Using unscaled instantiation here
(0.31270, 0.32900),
(0.64000, 0.33000),
(0.30000, 0.60000),
(0.15000, 0.06000)
);
encoder.set_source_chromaticities(source_chromaticities);
let mut writer = encoder.write_header().unwrap();
let data = [255, 0, 0, 255, 0, 0, 0, 255]; // An array containing a RGBA sequence. First pixel is red and second pixel is black.
writer.write_image_data(&data).unwrap(); // Save
Modules
- Chunk types and functions
- Text chunks (tEXt/zTXt/iTXt) structs and functions
Structs
- Animation control information
- Decoder configuration options
- PNG Decoder
- PNG Encoder.
- Frame control information
- PNG info struct
- Limits on the resources the
Decoder
is allowed too use - Output info.
- Pixel dimensions information
- PNG reader (mostly high-level interface)
- An unsigned integer scaled version of a floating point value, equivalent to an integer quotient with fixed denominator (100_000)).
- Chromaticities of the color space primaries
- Streaming PNG writer
- PNG StreamingDecoder (low-level interface)
- Output transformations
- PNG writer
Enums
- The filtering method for preprocessing scanline data before compression.
- Bit depth of the PNG file. Specifies the number of bits per sample.
- How pixels are written into the buffer.
- Describes how a pixel is encoded.
- The type and strength of applied compression.
- Result of the decoding process
- Any kind of error during PNG decoding.
- How to reset buffer of an animated png (APNG) at the end of a frame.
- The byte level filter applied to scanlines to prepare them for compression.
- The rendering intent for an sRGB image.
- Physical unit of the pixel dimensions